#include <viewPort.h>
◆ ~SRenderSurface()
SRenderSurface::~SRenderSurface |
( |
| ) |
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virtual |
◆ calcSpaciallyDeformedExtent()
◆ contextOverlays()
virtual bool Simulacrum::SRenderSurface::contextOverlays |
( |
| ) |
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pure virtual |
◆ coordToSSpace()
◆ drawSImage()
virtual void Simulacrum::SRenderSurface::drawSImage |
( |
SSpace & |
| ) |
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pure virtual |
◆ enableContextOverlays()
virtual void Simulacrum::SRenderSurface::enableContextOverlays |
( |
bool |
| ) |
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pure virtual |
◆ enableDownsample()
virtual void Simulacrum::SRenderSurface::enableDownsample |
( |
bool |
| ) |
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pure virtual |
◆ enablePerfDownsample()
virtual void Simulacrum::SRenderSurface::enablePerfDownsample |
( |
bool |
| ) |
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pure virtual |
◆ enableSpatialDeform()
virtual void Simulacrum::SRenderSurface::enableSpatialDeform |
( |
bool |
| ) |
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pure virtual |
◆ perfDownEnabled()
virtual bool Simulacrum::SRenderSurface::perfDownEnabled |
( |
| ) |
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pure virtual |
◆ setOverlayOpacity()
virtual void Simulacrum::SRenderSurface::setOverlayOpacity |
( |
float |
| ) |
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pure virtual |
◆ setResampleTime()
virtual void Simulacrum::SRenderSurface::setResampleTime |
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int |
| ) |
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pure virtual |
◆ spatiallyDeform()
virtual bool Simulacrum::SRenderSurface::spatiallyDeform |
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| ) |
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pure virtual |
◆ sspaceToCoord()
virtual SVector Simulacrum::SRenderSurface::sspaceToCoord |
( |
const SVector & |
sspacecoord | ) |
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pure virtual |
◆ updateSignal()
virtual void Simulacrum::SRenderSurface::updateSignal |
( |
bool |
| ) |
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pure virtual |
The documentation for this class was generated from the following files: