#include <lighttable.h>
◆ SSpaceItem()
◆ ~SSpaceItem()
SSpaceItem::~SSpaceItem |
( |
| ) |
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virtual |
◆ active
void Simulacrum::SSpaceItem::active |
( |
bool |
| ) |
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signal |
◆ genQIconfromSSpace()
QIcon SSpaceItem::genQIconfromSSpace |
( |
SSpace & |
iconsource | ) |
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static |
◆ IconRes()
short unsigned int SSpaceItem::IconRes |
( |
| ) |
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static |
◆ progress
void Simulacrum::SSpaceItem::progress |
( |
int |
| ) |
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signal |
◆ refresh
void SSpaceItem::refresh |
( |
bool |
deep | ) |
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slot |
◆ safeDelete
bool SSpaceItem::safeDelete |
( |
| ) |
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slot |
◆ sdisconnect
◆ setProgress
void SSpaceItem::setProgress |
( |
int |
prog | ) |
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slot |
◆ setSourceSpace()
void SSpaceItem::setSourceSpace |
( |
SSpace * |
nsource | ) |
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◆ setWaiting
void SSpaceItem::setWaiting |
( |
bool |
dowait | ) |
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slot |
◆ sourceSpace()
SSpace * SSpaceItem::sourceSpace |
( |
| ) |
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◆ updated
void Simulacrum::SSpaceItem::updated |
( |
bool |
| ) |
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signal |
The documentation for this class was generated from the following files: